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About Me Member General Artist KNutegutt15/Male/Norway Recent Activity Deviant for 4 Years
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Devious Info

  • Current Residence: Home
  • Interests: Drawing, music etc
  • Favourite movie: Dunno?
  • Favourite band or musician: Franz Ferdinand, Kaizers Orchestra, Nirvana
  • Favourite genre of music: Alternative, rock
  • Favourite artist: One boy to rule them all and in the...bind them...me
  • Favourite style of art: All...
  • MP3 player of choice: iPod nano...Can't stand the DESIGN! Its beautiful
  • Shell of choice: Shell patrol station...
  • Favourite game: FF series...
  • MSN: Huh?
  • Yahoo: Huh?

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Comments


HEY, JUST WANTED TO LET YOU KNOW THAT I HAVE MOVED TO A DIFFERENT ACCOUNT:

iRAndomPAnda

I AM LETTING EVERYONE KNOW WHO IS WATCHING ME. SEE YOU THERE!
hello :shakefist::tp:

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Now thats sarcasm!
If you want to animate Nuts and Bolts go for it... I won't be making any animations for them for a long time becuase im starting to work on a graphic novel..... it could take a while.
Thanks for the :+fav:~!

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I have moved over to *SFukuda!

Thanks for your continued support!

*SFukuda へ引っ越ししました。

よろしく!
Thannks for adding me! Greatly appreciated.
Thank you :heart:

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The essence of the vessel is the void therein.
loops? do you mean in flash or the walkcycle in some 3d application?

If you're talking about flash then add 1 actionscript command to your last frame in the animation sequence. So lets imagine you have 30 frames in your sequence starting at frame 1 all ready to loop in flash...

1/ create a new layer, label it actions or similar so its easy to identify
2/ select the last frame of your sequence (in this example frame 30) in this new layer
3/ add blank keyframe
4/ open your actions panel.
5/ with frame selected, type/add this actionscript command

gotoAndPlay(1);

6/ test your movie out..

this is the simplest way to loop a sequence. For further reading maybe go check out the tutorials on flashkit.com or similar sites - they're incredibly useful when you're starting out, there's also a load of friendly and helpful folk over there too on the boards if you have flash related questions.

If you're talking about how to loop a walkcycle then It varies from application to application, I just get a character walking in Max (or Poser if I'm being lazy) & then extract approximately 30 frames that add up to a perfect cycle then import them into flash and use a similar method to the one I've outlined above.

Hope it's useful, Good luck :peace:

HZ

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HZ™
Yes...It is kind of tween heavy, "lonly". But it was one of my first flashes and...well...just wanted to test all the new possibilities...(spelling:S)

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